Shroud of Turin Carbon 14 Madness

Strange Images on the Turin Shroud

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Second Face on The Shroud of Turin

Shroud Research 1898 to 2005

Description of the Shroud of Turin

Shroud of Turin Skeptical Spectacle
 

Shroud of Turin Skeptical Spectacle > Strange Images > 3D Terrain Maps

peculiar 3d images

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Plotting the Color Density of the Shroud Images

With advanced image analysis equipment or off-the-shelf graphics software running on a home computer we can plot the image tones and and produce a realistic isometric plot, an angular view of a three-dimensional shape. In effect, this means that the images are terrain maps (or at least the act as terrain maps).

The hazy donut shape shown here is an example of a terrain map for the crater rendered as a three-dimensional shape.

In the case of the Shroud we get an imperfect three-dimensional rendering. If, as some scientists suspect, what is encoded on the Shroud, as data, is the distance between any point on the man’s body and the cloth loosely draped about him, then the distance will be distorted by the drape of the cloth. We can assume it is not perfectly flat. Physicists and image analysts have estimated that the maximum distance represented is about 3 or 4 centimeters, but we don’t know how linear the scale might be. We might know that if we knew how the images were created, but we don’t. The image is also very old and we don’t know how fading or maturing of the images and the aging of the cloth might have altered the accuracy of the distance that is encoded. Also, there are bloodstains and dirt that cause distortions.

It is important to note that no identified works of art, no known artifacts or relics of any kind will produce a 3D plot like the one produced by the Shroud. Researchers have tried every imaginable artistic method including bas-relief rubbings, scorching with hot statues, daubing the surface with pigment dust, and image transfer rubbings. Nothing produces a 3D plot.

See: Pixels, Negativity and 3D

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